
Now, even when I am the author of this guide, I don’t actually keep all these lengthy explanation in mind.

A fresh sight for its genre, but you may have to get familiar with the Combat from the ground-up.
#Phoenotopia awakening update plus
The reason being how Phoenotopia handles Combat quite uniquely, plus the tight (and still responsive) controls. This guide is pretty long, not gonna lie. Reading the guide takes minutes, executing takes seconds If you are already aware of all these, chances are you probably are pretty decent in Combat, and don’t need much help from this guide. * For enemies with unique attack patterns that aren’t just “flying straight” Ranged Combat excels at rapid-damage output regardless of distance.Melee Combat excels at high-damage output and low stamina-cost.Honey Brew exists for a reason, so use it for mandatory difficult battles.The quicker you finish a fight, the less damage you may take avoid healing mid-fight.*Enemies NEVER deal contact damage, and have very predictable “attack-idle” cycles.Think of them as the overview of this long comprehensive guide: The followings are things that many players may have missed, but pretty vital in understanding the Combat. Let’s go over the basics real quick before beginning the actual guide. The Basics and General Ideas (currently under renovation) I will still referring to the controls by the actions to minimise confusion, don’t worry. (It is the same as the default scheme on Nintendo Switch, but with the LT/LB swapped) Buttons (this part is to be transferred to the “Controls and Movement” guide when it’s finished) The control scheme I am using While I do love the combat, obviously, the main reason that this guide exists is because I want to introduce to more people the way I enjoy combat, and to hopefully turn their experience in combat from endless frustration to easy satisfaction! Rather, not everybody enjoys it equally, which is perfectly understandable.

Being perhaps the biggest challenges, I am here to explain how you can overcome them with much ease.Ī quick disclaimer – Just because people are vocal about it, doesn’t necessarily mean the combat in Phoenotopia poorly designed. If you would scroll to look at the negative reviews, this is probably the only thing people don’t like about this game. The combat is, undoubtedly, the most misunderstood aspect of Phoenotopia.
